If you blinked this week, you missed about three hundred card reveals. Magic: The Gathering | Marvel Super Heroes preview season kicked off June 2, and by tomorrow (June 8) every card in the 312-card main set will be public — with Commander preview cards rolling out June 8–11. We’ve been glued to the spoiler feeds all week, and the verdict is in: this is the most mechanically ambitious Universes Beyond-style release Wizards has ever shipped. Here’s what matters.
Thanos Headlines — and He’s the Real Deal

Thanos, the Mad Titan ({R}{W}{B}) is the set’s poster villain and the only card in the set with the Eternal creature type. Three mana for a 4/4 with deathtouch and lifelink is already above rate — but it’s his Power-up ability that has everyone talking. Pay all five colors plus one generic, and Thanos grows two +1/+1 counters and destroys every other creature with an odd or even mana value, your choice. Half the board, gone. With one snap. Wizards knew exactly what they were doing.
Power-up is the set’s marquee mechanic: each ability can only be activated once per card, but if the creature entered the battlefield this turn, the cost is reduced by the creature’s own mana cost. That means blink and recursion shells can reset and re-trigger these abilities — Thanos plus a bounce effect is going to be a Commander menace from day one.
The Other Heavy Hitters

Kang the Conqueror ({2}{U}{U}) shows the ceiling of Power-up: his ability takes an extra turn. If Kang entered this turn, the {5}{U}{U}{U} activation shrinks by his own cost — a discounted Time Walk stapled to a flying legend. Ultron, Artificial Malevolence is a three-mana artifact engine that copies every nontoken artifact you play for {2}, and he’s already being penciled into artifact decks across formats. Mjölnir, Hammer of Thor introduces our favorite flavor win of the week: Equip worthy {1} — a cheap equip cost, but only for legendary non-Villains. Everyone else pays full price. Perfect.
The set also brings Teamwork (tap your team to discount big spells, as on the green mythic Earth’s Mightiest Heroes) and a cycle of double-faced hero transformations — Jennifer Walters into She-Hulk, King T’Challa into Black Panther, Tony Stark into Iron Man. Four Commander precons land alongside the set: Avengers, Fantastic Four, Wakandans, and a villains deck.
Mark Your Calendar
Key dates: remaining Commander reveals run June 8–11, prerelease events begin June 19, the set hits MTG Arena June 23, and paper release is June 26. The next Banned & Restricted announcement follows on June 30, once Marvel Super Heroes has had a week to shake things up — so enjoy the current Standard while it lasts.
Quick Hits From Around the TCG World
Riftbound players, your competitive season is heating up: Summoner Skirmish events begin June 25 on the back of the Unleashed set, and Riftbound will be playable at MomoCon in Atlanta June 21–24. If you haven’t tried Unleashed’s Hunt and XP mechanics yet, the jungle is calling. Star Wars Unlimited is in the calm before the storm — Ashes of the Empire arrives in July, so now is the time to tune your Twin Suns decks. And the countdown continues for the Cyberpunk TCG‘s October launch — we’re watching Night City like hawks and will bring you every preview the moment it drops.
Get Ready With Us
Marvel Super Heroes is shaping up to be the biggest release of the year, and singles, precons, and sealed product are going to move fast. Keep an eye on the Mana Riot Games shop for new cards and Weekly Loot picks, and tell us — odd or even? What’s your snap calling? Drop your spiciest Marvel brew ideas in the comments.